A comet, three neon lanes and a soundtrack that sets the pace. Swipe, jump and chain stardust into huge combos.
Coming to iPhoneFree to play. No account, no ads, no tracking. Plays offline.
Each one is built on its own track, from 120 to 136 beats per minute, with practice checkpoints when you need them.
The track keeps getting faster and denser, and the colours drift as you go. Your top ten runs are kept on your phone.
From Ember to Black Hole, each comet has its own body, trail, burst and jump sound. You unlock them with stardust, missions and streaks.
Coins, close dodges, flare jumps and well skims build your multiplier, and colour pours down the lanes as it climbs.
Fly through three boost rings to trigger a nova. It clears every hazard ahead in one burst.
Three new goals every day, plus a reward that grows the more days in a row you play.
Found a bug or have an idea? Send us a note and we will reply to the address you give. Tell us your device and iOS version if something went wrong.